# CurrentPlayer

> Utility class to access information about the multiplayer play mode player while in playmode.

## Definition

* **Type:** Class
* **Namespace:** [Unity.Multiplayer.PlayMode](/engine/6000.5/script-reference/unity/multiplayer/playmode.md)
* **Assembly:** UnityEngine.MultiplayerModule

```csharp
public static class CurrentPlayer
```

## Static Properties

| Property                                                                                                 | Description                                                                                                                                           |
| -------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------- |
| [IsMainEditor](/engine/6000.5/script-reference/unity/multiplayer/playmode/currentplayer/ismaineditor.md) | Indicates if the currently running player is the main editor.                                                                                         |
| [Tags](/engine/6000.5/script-reference/unity/multiplayer/playmode/currentplayer/tags.md)                 | Returns the tag(s) assigned to the currently running player. This property is read-only and should be used to access the tags without modifying them. |
