# NAN

> Single precision constant for Not a Number. NAN is considered unordered, which means all comparisons involving it are false except for not equal (operator!=). As a consequence, NAN == NAN is false but NAN!= NAN is true. Additionally, there are multiple bit representations for Not a Number, so if you must test if your value is NAN, use isnan().

## Definition

* **Type:** Field
* **Namespace:** [Unity.Mathematics](/engine/6000.5/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

```csharp
public const float NAN = NaN
```
