# float3

> Returns a float3 vector constructed from three float values.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Mathematics](/engine/6000.5/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## float3(float, float, float)

Returns a float3 vector constructed from three float values.

```csharp
public static float3 float3(float x, float y, float z)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's x component will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's y component will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's z component will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | float3 constructed from arguments. |

## float3(float, float2)

Returns a float3 vector constructed from a float value and a float2 vector.

```csharp
public static float3 float3(float x, float2 yz)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's x component will be set to this value.**** (\[float2]\(/engine/6000.5/script-reference/unity/mathematics/float2)): The constructed vector's yz components will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | float3 constructed from arguments. |

## float3(float2, float)

Returns a float3 vector constructed from a float2 vector and a float value.

```csharp
public static float3 float3(float2 xy, float z)
```

### Parameters

**** (\[float2]\(/engine/6000.5/script-reference/unity/mathematics/float2)): The constructed vector's xy components will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's z component will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | float3 constructed from arguments. |

## float3(float3)

Returns a float3 vector constructed from a float3 vector.

```csharp
public static float3 float3(float3 xyz)
```

### Parameters

**** (\[float3]\(/engine/6000.5/script-reference/unity/mathematics/float3)): The constructed vector's xyz components will be set to this value.

### Returns

| Type                                                                  | Description                        |
| --------------------------------------------------------------------- | ---------------------------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | float3 constructed from arguments. |

## float3(float)

Returns a float3 vector constructed from a single float value by assigning it to every component.

```csharp
public static float3 float3(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(bool)

Returns a float3 vector constructed from a single bool value by converting it to float and assigning it to every component.

```csharp
public static float3 float3(bool v)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): bool to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(bool3)

Return a float3 vector constructed from a bool3 vector by componentwise conversion.

```csharp
public static float3 float3(bool3 v)
```

### Parameters

**** (\[bool3]\(/engine/6000.5/script-reference/unity/mathematics/bool3)): bool3 to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(int)

Returns a float3 vector constructed from a single int value by converting it to float and assigning it to every component.

```csharp
public static float3 float3(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(int3)

Return a float3 vector constructed from a int3 vector by componentwise conversion.

```csharp
public static float3 float3(int3 v)
```

### Parameters

**** (\[int3]\(/engine/6000.5/script-reference/unity/mathematics/int3)): int3 to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(uint)

Returns a float3 vector constructed from a single uint value by converting it to float and assigning it to every component.

```csharp
public static float3 float3(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(uint3)

Return a float3 vector constructed from a uint3 vector by componentwise conversion.

```csharp
public static float3 float3(uint3 v)
```

### Parameters

**** (\[uint3]\(/engine/6000.5/script-reference/unity/mathematics/uint3)): uint3 to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(half)

Returns a float3 vector constructed from a single half value by converting it to float and assigning it to every component.

```csharp
public static float3 float3(half v)
```

### Parameters

**** (\[half]\(/engine/6000.5/script-reference/unity/mathematics/half)): half to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(half3)

Return a float3 vector constructed from a half3 vector by componentwise conversion.

```csharp
public static float3 float3(half3 v)
```

### Parameters

**** (\[half3]\(/engine/6000.5/script-reference/unity/mathematics/half3)): half3 to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(double)

Returns a float3 vector constructed from a single double value by converting it to float and assigning it to every component.

```csharp
public static float3 float3(double v)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): double to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |

## float3(double3)

Return a float3 vector constructed from a double3 vector by componentwise conversion.

```csharp
public static float3 float3(double3 v)
```

### Parameters

**** (\[double3]\(/engine/6000.5/script-reference/unity/mathematics/double3)): double3 to convert to float3

### Returns

| Type                                                                  | Description      |
| --------------------------------------------------------------------- | ---------------- |
| [float3](/engine/6000.5/script-reference/unity/mathematics/float3.md) | Converted value. |
