# double3x4

> Returns a double3x4 matrix constructed from four double3 vectors.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Mathematics](/engine/6000.5/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## double3x4(double3, double3, double3, double3)

Returns a double3x4 matrix constructed from four double3 vectors.

```csharp
public static double3x4 double3x4(double3 c0, double3 c1, double3 c2, double3 c3)
```

### Parameters

**** (\[double3]\(/engine/6000.5/script-reference/unity/mathematics/double3)): The matrix column c0 will be set to this value.**** (\[double3]\(/engine/6000.5/script-reference/unity/mathematics/double3)): The matrix column c1 will be set to this value.**** (\[double3]\(/engine/6000.5/script-reference/unity/mathematics/double3)): The matrix column c2 will be set to this value.**** (\[double3]\(/engine/6000.5/script-reference/unity/mathematics/double3)): The matrix column c3 will be set to this value.

### Returns

| Type                                                                        | Description                           |
| --------------------------------------------------------------------------- | ------------------------------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | double3x4 constructed from arguments. |

## double3x4(double, double, double, double, double, double, double, double, double, double, double, double)

Returns a double3x4 matrix constructed from from 12 double values given in row-major order.

```csharp
public static double3x4 double3x4(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 0, column 0 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 0, column 1 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 0, column 2 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 0, column 3 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 1, column 0 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 1, column 1 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 1, column 2 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 1, column 3 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 2, column 0 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 2, column 1 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 2, column 2 will be set to this value.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The matrix at row 2, column 3 will be set to this value.

### Returns

| Type                                                                        | Description                           |
| --------------------------------------------------------------------------- | ------------------------------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | double3x4 constructed from arguments. |

## double3x4(double)

Returns a double3x4 matrix constructed from a single double value by assigning it to every component.

```csharp
public static double3x4 double3x4(double v)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): double to convert to double3x4

### Returns

| Type                                                                        | Description      |
| --------------------------------------------------------------------------- | ---------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | Converted value. |

## double3x4(bool)

Returns a double3x4 matrix constructed from a single bool value by converting it to double and assigning it to every component.

```csharp
public static double3x4 double3x4(bool v)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): bool to convert to double3x4

### Returns

| Type                                                                        | Description      |
| --------------------------------------------------------------------------- | ---------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | Converted value. |

## double3x4(bool3x4)

Return a double3x4 matrix constructed from a bool3x4 matrix by componentwise conversion.

```csharp
public static double3x4 double3x4(bool3x4 v)
```

### Parameters

**** (\[bool3x4]\(/engine/6000.5/script-reference/unity/mathematics/bool3x4)): bool3x4 to convert to double3x4

### Returns

| Type                                                                        | Description      |
| --------------------------------------------------------------------------- | ---------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | Converted value. |

## double3x4(int)

Returns a double3x4 matrix constructed from a single int value by converting it to double and assigning it to every component.

```csharp
public static double3x4 double3x4(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to double3x4

### Returns

| Type                                                                        | Description      |
| --------------------------------------------------------------------------- | ---------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | Converted value. |

## double3x4(int3x4)

Return a double3x4 matrix constructed from a int3x4 matrix by componentwise conversion.

```csharp
public static double3x4 double3x4(int3x4 v)
```

### Parameters

**** (\[int3x4]\(/engine/6000.5/script-reference/unity/mathematics/int3x4)): int3x4 to convert to double3x4

### Returns

| Type                                                                        | Description      |
| --------------------------------------------------------------------------- | ---------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | Converted value. |

## double3x4(uint)

Returns a double3x4 matrix constructed from a single uint value by converting it to double and assigning it to every component.

```csharp
public static double3x4 double3x4(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to double3x4

### Returns

| Type                                                                        | Description      |
| --------------------------------------------------------------------------- | ---------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | Converted value. |

## double3x4(uint3x4)

Return a double3x4 matrix constructed from a uint3x4 matrix by componentwise conversion.

```csharp
public static double3x4 double3x4(uint3x4 v)
```

### Parameters

**** (\[uint3x4]\(/engine/6000.5/script-reference/unity/mathematics/uint3x4)): uint3x4 to convert to double3x4

### Returns

| Type                                                                        | Description      |
| --------------------------------------------------------------------------- | ---------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | Converted value. |

## double3x4(float)

Returns a double3x4 matrix constructed from a single float value by converting it to double and assigning it to every component.

```csharp
public static double3x4 double3x4(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to double3x4

### Returns

| Type                                                                        | Description      |
| --------------------------------------------------------------------------- | ---------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | Converted value. |

## double3x4(float3x4)

Return a double3x4 matrix constructed from a float3x4 matrix by componentwise conversion.

```csharp
public static double3x4 double3x4(float3x4 v)
```

### Parameters

**** (\[float3x4]\(/engine/6000.5/script-reference/unity/mathematics/float3x4)): float3x4 to convert to double3x4

### Returns

| Type                                                                        | Description      |
| --------------------------------------------------------------------------- | ---------------- |
| [double3x4](/engine/6000.5/script-reference/unity/mathematics/double3x4.md) | Converted value. |
