# int4x4

> A 4x4 matrix of ints.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.Mathematics](/engine/6000.5/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule
* **Implements:** [IEquatable\<int4x4>](https://learn.microsoft.com/dotnet/api/system.iequatable-1), [IFormattable](https://learn.microsoft.com/dotnet/api/system.iformattable)

```csharp
public struct int4x4 : IEquatable<int4x4>, IFormattable
```

## Fields

| Value                                                                | Description             |
| -------------------------------------------------------------------- | ----------------------- |
| [c0](/engine/6000.5/script-reference/unity/mathematics/int4x4/c0.md) | Column 0 of the matrix. |
| [c1](/engine/6000.5/script-reference/unity/mathematics/int4x4/c1.md) | Column 1 of the matrix. |
| [c2](/engine/6000.5/script-reference/unity/mathematics/int4x4/c2.md) | Column 2 of the matrix. |
| [c3](/engine/6000.5/script-reference/unity/mathematics/int4x4/c3.md) | Column 3 of the matrix. |

## Static Fields

| Value                                                                            | Description                |
| -------------------------------------------------------------------------------- | -------------------------- |
| [identity](/engine/6000.5/script-reference/unity/mathematics/int4x4/identity.md) | int4x4 identity transform. |
| [zero](/engine/6000.5/script-reference/unity/mathematics/int4x4/zero.md)         | int4x4 zero value.         |

## Constructors

| Constructor                                                                                                                                                                                                                                                                                                                                                           | Description                                                                                                        |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------ |
| [int4x4(System.Boolean)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(bool\))                                                                                                                                                                                                                                                             | Constructs a int4x4 matrix from a single bool value by converting it to int and assigning it to every component.   |
| [int4x4(System.Double)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(double\))                                                                                                                                                                                                                                                            | Constructs a int4x4 matrix from a single double value by converting it to int and assigning it to every component. |
| [int4x4(System.Int32)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(int\))                                                                                                                                                                                                                                                                | Constructs a int4x4 matrix from a single int value by assigning it to every component.                             |
| [int4x4(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(int-int-int-int-int-int-int-int-int-int-int-int-int-int-int-int\)) | Constructs a int4x4 matrix from 16 int values given in row-major order.                                            |
| [int4x4(System.Single)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(float\))                                                                                                                                                                                                                                                             | Constructs a int4x4 matrix from a single float value by converting it to int and assigning it to every component.  |
| [int4x4(System.UInt32)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(uint\))                                                                                                                                                                                                                                                              | Constructs a int4x4 matrix from a single uint value by converting it to int and assigning it to every component.   |
| [int4x4(Unity.Mathematics.bool4x4)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(bool4x4\))                                                                                                                                                                                                                                               | Constructs a int4x4 matrix from a bool4x4 matrix by componentwise conversion.                                      |
| [int4x4(Unity.Mathematics.double4x4)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(double4x4\))                                                                                                                                                                                                                                           | Constructs a int4x4 matrix from a double4x4 matrix by componentwise conversion.                                    |
| [int4x4(Unity.Mathematics.float4x4)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(float4x4\))                                                                                                                                                                                                                                             | Constructs a int4x4 matrix from a float4x4 matrix by componentwise conversion.                                     |
| [int4x4(Unity.Mathematics.int4,Unity.Mathematics.int4,Unity.Mathematics.int4,Unity.Mathematics.int4)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(int4-int4-int4-int4\))                                                                                                                                                                 | Constructs a int4x4 matrix from four int4 vectors.                                                                 |
| [int4x4(Unity.Mathematics.uint4x4)](/engine/6000.5/script-reference/unity/mathematics/int4x4/ctor.md#int4x4\(uint4x4\))                                                                                                                                                                                                                                               | Constructs a int4x4 matrix from a uint4x4 matrix by componentwise conversion.                                      |

## Properties

| Property                                                                     | Description                                    |
| ---------------------------------------------------------------------------- | ---------------------------------------------- |
| [this\[\]](/engine/6000.5/script-reference/unity/mathematics/int4x4/item.md) | Returns the int4 element at a specified index. |

## Methods

| Method                                                                                 | Description                                                             |
| -------------------------------------------------------------------------------------- | ----------------------------------------------------------------------- |
| [Equals](/engine/6000.5/script-reference/unity/mathematics/int4x4/equals.md)           | Returns true if the int4x4 is equal to a given int4x4, false otherwise. |
| [GetHashCode](/engine/6000.5/script-reference/unity/mathematics/int4x4/gethashcode.md) | Returns a hash code for the int4x4.                                     |
| [ToString](/engine/6000.5/script-reference/unity/mathematics/int4x4/tostring.md)       | Returns a string representation of the int4x4.                          |

## Operators

| Operator                                                                                         | Description                                                                                                                    |
| ------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------ |
| [operator +](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-addition.md)            | Returns the result of a componentwise addition operation on an int value and an int4x4 matrix.                                 |
| [operator &](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-bitwiseand.md)          | Returns the result of a componentwise bitwise and operation on an int value and an int4x4 matrix.                              |
| [operator \|](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-bitwiseor.md)          | Returns the result of a componentwise bitwise or operation on an int value and an int4x4 matrix.                               |
| [operator --](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-decrement.md)          | Returns the result of a componentwise decrement operation on an int4x4 matrix.                                                 |
| [operator /](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-division.md)            | Returns the result of a componentwise division operation on an int value and an int4x4 matrix.                                 |
| [operator ==](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-equality.md)           | Returns the result of a componentwise equality operation on an int value and an int4x4 matrix.                                 |
| [operator ^](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-exclusiveor.md)         | Returns the result of a componentwise bitwise exclusive or operation on an int value and an int4x4 matrix.                     |
| [int4x4](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-explicit.md)                | Explicitly converts a single bool value to a int4x4 matrix by converting it to int and assigning it to every component.        |
| [operator >](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-greaterthan.md)         | Returns the result of a componentwise greater than operation on an int value and an int4x4 matrix.                             |
| [operator >=](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-greaterthanorequal.md) | Returns the result of a componentwise greater or equal operation on an int value and an int4x4 matrix.                         |
| [operator ++](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-increment.md)          | Returns the result of a componentwise increment operation on an int4x4 matrix.                                                 |
| [operator !=](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-inequality.md)         | Returns the result of a componentwise not equal operation on an int value and an int4x4 matrix.                                |
| [operator \<\<](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-leftshift.md)        | Returns the result of a componentwise left shift operation on an int4x4 matrix by a number of bits specified by a single int.  |
| [operator \<](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-lessthan.md)           | Returns the result of a componentwise less than operation on an int value and an int4x4 matrix.                                |
| [operator \<=](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-lessthanorequal.md)   | Returns the result of a componentwise less or equal operation on an int value and an int4x4 matrix.                            |
| [operator %](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-modulus.md)             | Returns the result of a componentwise modulus operation on an int value and an int4x4 matrix.                                  |
| [operator \*](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-multiply.md)           | Returns the result of a componentwise multiplication operation on an int value and an int4x4 matrix.                           |
| [operator \~](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-onescomplement.md)     | Returns the result of a componentwise bitwise not operation on an int4x4 matrix.                                               |
| [operator >>](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-rightshift.md)         | Returns the result of a componentwise right shift operation on an int4x4 matrix by a number of bits specified by a single int. |
| [operator -](/engine/6000.5/script-reference/unity/mathematics/int4x4/op-subtraction.md)         | Returns the result of a componentwise subtraction operation on an int value and an int4x4 matrix.                              |
