# operator *

> Returns the result of a componentwise multiplication operation on two int4x3 matrices.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.5/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## operator \*(int4x3, int4x3)

Returns the result of a componentwise multiplication operation on two int4x3 matrices.

```csharp
public static int4x3 operator *(int4x3 lhs, int4x3 rhs)
```

### Parameters

**** (\[int4x3]\(/engine/6000.5/script-reference/unity/mathematics/int4x3)): Left hand side int4x3 to use to compute componentwise multiplication.**** (\[int4x3]\(/engine/6000.5/script-reference/unity/mathematics/int4x3)): Right hand side int4x3 to use to compute componentwise multiplication.

### Returns

| Type                                                                  | Description                                        |
| --------------------------------------------------------------------- | -------------------------------------------------- |
| [int4x3](/engine/6000.5/script-reference/unity/mathematics/int4x3.md) | int4x3 result of the componentwise multiplication. |

## operator \*(int4x3, int)

Returns the result of a componentwise multiplication operation on an int4x3 matrix and an int value.

```csharp
public static int4x3 operator *(int4x3 lhs, int rhs)
```

### Parameters

**** (\[int4x3]\(/engine/6000.5/script-reference/unity/mathematics/int4x3)): Left hand side int4x3 to use to compute componentwise multiplication.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Right hand side int to use to compute componentwise multiplication.

### Returns

| Type                                                                  | Description                                        |
| --------------------------------------------------------------------- | -------------------------------------------------- |
| [int4x3](/engine/6000.5/script-reference/unity/mathematics/int4x3.md) | int4x3 result of the componentwise multiplication. |

## operator \*(int, int4x3)

Returns the result of a componentwise multiplication operation on an int value and an int4x3 matrix.

```csharp
public static int4x3 operator *(int lhs, int4x3 rhs)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Left hand side int to use to compute componentwise multiplication.**** (\[int4x3]\(/engine/6000.5/script-reference/unity/mathematics/int4x3)): Right hand side int4x3 to use to compute componentwise multiplication.

### Returns

| Type                                                                  | Description                                        |
| --------------------------------------------------------------------- | -------------------------------------------------- |
| [int4x3](/engine/6000.5/script-reference/unity/mathematics/int4x3.md) | int4x3 result of the componentwise multiplication. |
