# operator !=

> Returns the result of a componentwise not equal operation on two int3x4 matrices.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.5/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## operator !=(int3x4, int3x4)

Returns the result of a componentwise not equal operation on two int3x4 matrices.

```csharp
public static bool3x4 operator !=(int3x4 lhs, int3x4 rhs)
```

### Parameters

**** (\[int3x4]\(/engine/6000.5/script-reference/unity/mathematics/int3x4)): Left hand side int3x4 to use to compute componentwise not equal.**** (\[int3x4]\(/engine/6000.5/script-reference/unity/mathematics/int3x4)): Right hand side int3x4 to use to compute componentwise not equal.

### Returns

| Type                                                                    | Description                                    |
| ----------------------------------------------------------------------- | ---------------------------------------------- |
| [bool3x4](/engine/6000.5/script-reference/unity/mathematics/bool3x4.md) | bool3x4 result of the componentwise not equal. |

## operator !=(int3x4, int)

Returns the result of a componentwise not equal operation on an int3x4 matrix and an int value.

```csharp
public static bool3x4 operator !=(int3x4 lhs, int rhs)
```

### Parameters

**** (\[int3x4]\(/engine/6000.5/script-reference/unity/mathematics/int3x4)): Left hand side int3x4 to use to compute componentwise not equal.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Right hand side int to use to compute componentwise not equal.

### Returns

| Type                                                                    | Description                                    |
| ----------------------------------------------------------------------- | ---------------------------------------------- |
| [bool3x4](/engine/6000.5/script-reference/unity/mathematics/bool3x4.md) | bool3x4 result of the componentwise not equal. |

## operator !=(int, int3x4)

Returns the result of a componentwise not equal operation on an int value and an int3x4 matrix.

```csharp
public static bool3x4 operator !=(int lhs, int3x4 rhs)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Left hand side int to use to compute componentwise not equal.**** (\[int3x4]\(/engine/6000.5/script-reference/unity/mathematics/int3x4)): Right hand side int3x4 to use to compute componentwise not equal.

### Returns

| Type                                                                    | Description                                    |
| ----------------------------------------------------------------------- | ---------------------------------------------- |
| [bool3x4](/engine/6000.5/script-reference/unity/mathematics/bool3x4.md) | bool3x4 result of the componentwise not equal. |
