# operator ++(float3x4)

> Returns the result of a componentwise increment operation on a float3x4 matrix.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.5/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

```csharp
public static float3x4 operator ++(float3x4 val)
```

### Parameters

**** (\[float3x4]\(/engine/6000.5/script-reference/unity/mathematics/float3x4)): Value to use when computing the componentwise increment.

### Returns

| Type                                                                      | Description                                     |
| ------------------------------------------------------------------------- | ----------------------------------------------- |
| [float3x4](/engine/6000.5/script-reference/unity/mathematics/float3x4.md) | float3x4 result of the componentwise increment. |
