# operator !(bool3x3)

> Returns the result of a componentwise not operation on a bool3x3 matrix.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.5/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

```csharp
public static bool3x3 operator !(bool3x3 val)
```

### Parameters

**** (\[bool3x3]\(/engine/6000.5/script-reference/unity/mathematics/bool3x3)): Value to use when computing the componentwise not.

### Returns

| Type                                                                    | Description                              |
| ----------------------------------------------------------------------- | ---------------------------------------- |
| [bool3x3](/engine/6000.5/script-reference/unity/mathematics/bool3x3.md) | bool3x3 result of the componentwise not. |
