# Batched

> Schedule a job as batched. This enumeration value exists to support legacy code, and is the same as ScheduleMode.Parallel, which you should use instead.

## Definition

* **Type:** Field
* **Namespace:** [Unity.Jobs.LowLevel.Unsafe](/engine/6000.5/script-reference/unity/jobs/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** Batched is obsolete, use Parallel or Single depending on job type.
>
> **Upgrade to** [ScheduleMode.Parallel](/engine/6000.5/script-reference/unity/jobs/lowlevel/unsafe/schedulemode/parallel.md)

```csharp
Batched = 1
```
