# IsCompleted

> Determines if a task is running.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Jobs](/engine/6000.5/script-reference/unity/jobs.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool IsCompleted { get; }
```

### Remarks

Returns false if the task is currently running. Returns true if the task has completed.
