# Execute()

> Implement this method to perform work on a worker thread.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Jobs](/engine/6000.5/script-reference/unity/jobs.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
void Execute()
```

### Examples

```csharp
{code Tests/EditModeAndPlayModeTests/Jobs/Assets/DocumentationExamples/ManagedJobDocExamples.cs#ijob-apidocs-example}
```
