# EndFlagsChange()

> Ends a batch of flags changes.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Hierarchy](/engine/6000.5/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyCoreModule

```csharp
public HierarchyNodeFlags EndFlagsChange()
```

### Returns

| Type                                                                                        | Description                                   |
| ------------------------------------------------------------------------------------------- | --------------------------------------------- |
| [HierarchyNodeFlags](/engine/6000.5/script-reference/unity/hierarchy/hierarchynodeflags.md) | The flags that were changed during the batch. |
