# HierarchyViewCellDescriptor(string, Type)

> Creates a new HierarchyViewCellDescriptor.

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Hierarchy](/engine/6000.5/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyModule

```csharp
public HierarchyViewCellDescriptor(string columnId, Type handlerType = null)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The column identifier of the column that hosts cells for this descriptor.**** (\[Type]\(https\://learn.microsoft.com/dotnet/api/system.type)): The type of the [HierarchyNodeTypeHandler](/engine/6000.5/script-reference/unity/hierarchy/hierarchynodetypehandler.md) used to modify data of this cell.
