# GetNextSibling(in HierarchyNode)

> Gets the next sibling of a node.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Hierarchy](/engine/6000.5/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyCoreModule

## GetNextSibling(HierarchyNode)

```csharp
public HierarchyNode GetNextSibling(in HierarchyNode node)
```

### Parameters

**** (\[HierarchyNode]\(/engine/6000.5/script-reference/unity/hierarchy/hierarchynode)): The hierarchy node.

### Returns

| Type                                                                              | Description       |
| --------------------------------------------------------------------------------- | ----------------- |
| [HierarchyNode](/engine/6000.5/script-reference/unity/hierarchy/hierarchynode.md) | A hierarchy node. |
