# Name

> Gets or sets the name of the variable.

## Definition

* **Type:** Property
* **Namespace:** [Unity.GraphToolkit.Editor](/engine/6000.5/script-reference/unity/graphtoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
string Name { get; set; }
```

### Remarks

This name is used to identify the variable in the UI and when matching references in the graph.
