# FirstConnectedPort

> The first port connected to this port, if any.

## Definition

* **Type:** Property
* **Namespace:** [Unity.GraphToolkit.Editor](/engine/6000.5/script-reference/unity/graphtoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
IPort FirstConnectedPort { get; }
```

### Remarks

If multiple connections exist, only the first connected port is returned.
