# Delayed()

> Configures the input port to use the DelayedAttribute.

## Definition

* **Type:** Method
* **Namespace:** [Unity.GraphToolkit.Editor](/engine/6000.5/script-reference/unity/graphtoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
T Delayed()
```

### Returns

| Type | Description                                       |
| ---- | ------------------------------------------------- |
| T    | The current builder instance for method chaining. |

### Remarks

Apply this setting when the port’s value should only update after the user finishes editing input in the UI. This is useful for optimizing performance or avoiding intermediate updates during data entry.
