# GetAll()

> Retrieves all existing ContentNamespace objects.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Content](/engine/6000.5/script-reference/unity/content.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static ContentNamespace[] GetAll()
```

### Returns

| Type                                                                                      | Description                                    |
| ----------------------------------------------------------------------------------------- | ---------------------------------------------- |
| [ContentNamespace\[\]](/engine/6000.5/script-reference/unity/content/contentnamespace.md) | Returns all existing ContentNamespace objects. |

### Remarks

Using or deleting another system's namespaces can cause unexpected behavior. This method is primarily used for diagnostic purposes.
