# AddMetaDataValue(string, string)

> Adds a child element that specifies a resource value for the.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Android.Gradle.Manifest](/engine/6000.5/script-reference/unity/android/gradle/manifest.md)
* **Assembly:** Unity.Android.Gradle

```csharp
public void AddMetaDataValue(string name, string value)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The metadata name.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The metadata value.
