# position

> A world position that sits precisely on the surface of the NavMesh or along its links.

## Definition

* **Type:** Property
* **Namespace:** [Unity.AI.Navigation.LowLevel](/engine/6000.5/script-reference/unity/ai/navigation/lowlevel.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public Vector3 position { get; }
```

### Remarks

For more information about how the navigation system represents surfaces and links, refer to Inner Workings of the Navigation System.
