# node

> The unique identifier for the node in the NavMesh to which the world position has been mapped.

## Definition

* **Type:** Property
* **Namespace:** [Unity.AI.Navigation.LowLevel](/engine/6000.5/script-reference/unity/ai/navigation/lowlevel.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public NavNode node { get; }
```
