# Default Scene view overlay reference

> The overlays that appear in the Scene view by default.

From the Overlays menu, you can [control which overlays are in the Scene view](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays/position-and-display/display-and-hide-overlay.md) and [manage your overlay configurations](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays/manage-overlay-configurations.md). To display the Overlays menu in the Scene view, press the \` key. To restore the default overlay configuration, select the **Default** overlay configuration from the Overlays menu.

By default, the following overlays display in the Scene view.


**Overlays:**
![](/api/media?file=/engine/6000.5/media/images/overlays-default-view.png)

| **Overlay**          | **Description**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |
| -------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| A: **Tools**         | Use the Tools overlay to select a tool context, use [Transform](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/positioning-game-objects.md) tools, and, if they're available, component tools.                                                                                                                                                                                                                                                                                |
| B: **Tool Settings** | Use the Tool Settings overlay to display available settings for the tool you have selected. For example, if you select a [Transform tool](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/positioning-game-objects.md), use the Tool Settings overlay to select the [location of any Transform tool Gizmo and the handles used to manipulate the Gizmo](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/positioning-game-objects.md#GizmoHandlePositions). |
| C: **Grid and Snap** | Control how GameObjects snap to the grid. To learn more, refer to [Grid and Snap overlay](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays/reference/overlay-grid-snap-reference.md).                                                                                                                                                                                                                                                                                  |
| D: **Draw Modes**    | Control the appearance of meshes in the Scene view. To learn more, refer to [Draw Modes overlay reference](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays/reference/draw-modes.md).                                                                                                                                                                                                                                                                                  |
| E: **View Options**  | Use the [View Options overlay](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays/reference/view-options.md) to select view options, control lighting, and control audio for the Scene view. These controls only affect the Scene view and don't affect the built game.                                                                                                                                                                                                  |
| F: **Orientation**   | Use the [Orientation overlay](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays/overlay-orientation.md) to view the Scene camera's current orientation and to change its viewing angle and projection mode.                                                                                                                                                                                                                                                             |
| G: **Overlay Menu**  | Show or hide each overlay in the Scene view. To learn more, refer to [Overlays menu reference](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays/reference/menu-reference.md).                                                                                                                                                                                                                                                                                          |

## Additional resources

* [Overlays](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays.md)
* [Display or hide an overlay](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays/position-and-display/display-and-hide-overlay.md)
* [Create and manage overlay presets](/engine/6000.5/manual/working-with-scenes/scenes-manage-gameobjects/overlays/manage-overlay-configurations.md)
* [Layers](/engine/6000.5/manual/working-with-gameobjects/layers.md)
