# Use deep linking on UWP

> Use deep linking on UWP devices.

Deep links are URL links outside of your application that direct users to a location in your application. When the user clicks a deep link for an application, the operating system opens the Unity application at a specified place (for example, a specific scene). You can enable deep linking for Universal Windows Platform (UWP) applications. For more information about deep links and how to use them, refer to [Deep links](/engine/6000.5/manual/platform-specific/cross-platform-features/deep-linking.md).

## Enable deep linking for UWP applications

Before you can process deep links, you need to configure your application to react to them by adding a custom URI scheme.

To add a custom URI scheme, perform the following steps:

1. Go to **Edit** > Editor > Editor.
2. Select UWP to open the [UWP Player Settings](/engine/6000.5/manual/platform-specific/windows-store/uwp-getting-started/class-player-settings-wsa.md) window.
3. Select **Publishing Settings** > **Protocol**.
4. In the **Name** field, enter the URI to associate with your application. For example, `unitydl`.

Your UWP application now opens when the device processes any link that starts with `unitydl://`.

## Use deep linking on UWP

After you enable deep links for Universal Windows Platform, the way that you use them is platform-agnostic. For information on how to handle deep links when your application opens, refer to [Using deep links](/engine/6000.5/manual/platform-specific/cross-platform-features/deep-linking.md#using-deep-links).
