# Primary sculpting tools

> Sculpt your world's main features.

Primary tools for sculpting height are available in both the built-in Terrain system and the Terrain Tools package. The tools are:

| **Tool**                                                                                                                                                                | **Description**                                                                                            |
| ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------- |
| [**Set the height of an area or tile**](/engine/6000.5/manual/creating-environments/script-terrain/terrain-height/terrain-basic-sculpting/terrain-set-height.md)        | Set a single height for a whole tile or parts of it.                                                       |
| [**Sculpt the terrain with a brush**](/engine/6000.5/manual/creating-environments/script-terrain/terrain-height/terrain-basic-sculpting/terrain-raise-lower-terrain.md) | Sculpt areas of the terrain.                                                                               |
| [**Paint holes in the terrains**](/engine/6000.5/manual/creating-environments/script-terrain/terrain-height/terrain-basic-sculpting/terrain-paint-holes.md)             | Paint holes in the terrain to allow characters and objects to enter caves or other underground structures. |
| [**Smooth the terrain's height**](/engine/6000.5/manual/creating-environments/script-terrain/terrain-height/terrain-basic-sculpting/terrain-smooth-height.md)           | Smooth sharp formations and transitions between areas of the terrain.                                      |
| [**Stamp a shape onto the terrain**](/engine/6000.5/manual/creating-environments/script-terrain/terrain-height/terrain-basic-sculpting/terrain-stamp-terrain.md)        | Use a stamp or mesh to add or remove height as a set shape.                                                |

## Additional resources

* [Terrain and the Terrain Tools package](/engine/6000.5/manual/creating-environments/terrain-tools.md)
* [Create trees with Tree Editor](/engine/6000.5/manual/creating-environments/script-terrain/terrain-trees/class-tree.md)
* [Textures and layers](/engine/6000.5/manual/creating-environments/script-terrain/terrain-textures.md)
* [Brushes](/engine/6000.5/manual/creating-environments/script-terrain/class-brush.md)
