# supportedDevices

> Returns a list of supported XR devices that were included at build time.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.3/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.VRModule

```csharp
public static string[] supportedDevices { get; }
```

### Remarks

Any of these devices can be loaded with [XRSettings.LoadDeviceByName](/engine/6000.3/script-reference/unityengine/xr/xrsettings/loaddevicebyname.md).  In order to get a device to show up in this list, it must be included at build time in [PlayerSettings](/engine/6000.3/script-reference/unityeditor/playersettings.md).
