Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


renderTargetDesc

Descriptor that can be passed to RenderTexture.GetTemporary to create temporary textures that match the XR Display render target.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public RenderTextureDescriptor renderTargetDesc