# SetMSAALevel(int)

> Set MSAA level for the DisplaySubsystem's render texture.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.XR](/engine/6000.3/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public void SetMSAALevel(int level)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The MSAA level.
