# RightHand

> Right hand node type for late latching. This represents the right hand anchor node in the pose hierarchy.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.XR](/engine/6000.3/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
RightHand = 2
```
