# disableLegacyRenderer

> Disables the legacy renderer while this XRDisplaySubsystem is active.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.3/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public bool disableLegacyRenderer { get; set; }
```

### Remarks

The scriptable render pipeline can render to XR devices by querying information on this [XRDisplaySubsystem](/engine/6000.3/script-reference/unityengine/xr/xrdisplaysubsystem.md).
