# MeshId

> The MeshGenerationResult.MeshId of the tracked mesh that was generated.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.3/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public readonly MeshId MeshId { get; }
```

### Remarks

Additional Resources: [XRMeshSubsystem.GenerateMeshAsync](/engine/6000.3/script-reference/unityengine/xr/xrmeshsubsystem/generatemeshasync.md)
