# GetSupportedFrameRatesForResolution(Resolution)

> Returns the supported frame rates at which a video can be recorded given a resolution.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Windows.WebCam](/engine/6000.3/script-reference/unityengine/windows/webcam.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static IEnumerable<float> GetSupportedFrameRatesForResolution(Resolution resolution)
```

### Parameters

**** (\[Resolution]\(/engine/6000.3/script-reference/unityengine/resolution)): A recording resolution.

### Returns

| Type                                                                                                   | Description                                         |
| ------------------------------------------------------------------------------------------------------ | --------------------------------------------------- |
| [IEnumerable\<float>](https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1) | The frame rates at which the video can be recorded. |

### Remarks

Use [VideoCapture.SupportedResolutions](/engine/6000.3/script-reference/unityengine/windows/webcam/videocapture/supportedresolutions.md) to get the supported web camera recording resolutions.
