# BGRA32

> 8 bits per channel (blue, green, red, and alpha).

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Windows.WebCam](/engine/6000.3/script-reference/unityengine/windows/webcam.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
BGRA32 = 0
```
