# ResetSprungMasses()

> Reset the sprung masses of the vehicle.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.VehiclesModule

```csharp
public void ResetSprungMasses()
```

### Remarks

Recomputes the sprung masses of all wheels of the vehicle this wheel belongs to. In addition, it clears the internal explicit sprung mass distribution flag if that was raised before by calling [WheelCollider.sprungMass](/engine/6000.3/script-reference/unityengine/wheelcollider/sprungmass.md). Note that because this function works with the vehicle itself but not just one wheel, it's enough to call it once for a vehicle, invoked with any wheel.
