# seekCompleted

> Invoke after a seek operation completes.

## Definition

* **Type:** Event
* **Namespace:** [UnityEngine.Video](/engine/6000.3/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
public event VideoPlayer.EventHandler seekCompleted
```

### Remarks

Seek operations are done by changing the time or timeFrames property. Seek duration may be noticeably long depending on the codec performance and the parameters chosen at encoding time.
