# renderMode

> Where the video content will be drawn.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Video](/engine/6000.3/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
public VideoRenderMode renderMode { get; set; }
```

### Remarks

This gets automatically set to the most appropriate value when creating a [VideoPlayer](/engine/6000.3/script-reference/unityengine/video/videoplayer.md). For example, adding a [VideoPlayer](/engine/6000.3/script-reference/unityengine/video/videoplayer.md) on a [Camera](/engine/6000.3/script-reference/unityengine/camera.md) will result in the [VideoPlayer](/engine/6000.3/script-reference/unityengine/video/videoplayer.md) initializing its target to be the [Camera](/engine/6000.3/script-reference/unityengine/camera.md) background.
