# frameCount

> Number of frames in the current video content. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Video](/engine/6000.3/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
public ulong frameCount { get; }
```

### Remarks

This value may be adjusted as the frameCount changes during playback. The value is most accurate after the video completes a full playthrough.

For URL sources, this will only be set once the source preparation is completed.  See [VideoPlayer.Prepare](/engine/6000.3/script-reference/unityengine/video/videoplayer/prepare.md).

**Note:** On WebGL, because the frame rate is not known, the frame count assumes a rate of 24FPS. See [VideoPlayer.frameRate](/engine/6000.3/script-reference/unityengine/video/videoplayer/framerate.md).
