# canStep

> Returns true if the VideoPlayer can step forward through the video content. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Video](/engine/6000.3/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
public bool canStep { get; }
```

### Remarks

Stepping is done with StepForwards.

This value is only valid after the movie has been prepared. See [VideoPlayer.Prepare](/engine/6000.3/script-reference/unityengine/video/videoplayer/prepare.md).
