# NoScaling

> Preserve the pixel size without adjusting for target area.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Video](/engine/6000.3/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
NoScaling = 0
```

### Remarks

Use this setting if you want to keep the original aspect ratio of the video and keep its original exact resolution. If the video is smaller than the target area, black bars will show.
