# operator -(Vector4, Vector4)

> Subtracts one vector from another.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine](/engine/6000.3/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector4 operator -(Vector4 a, Vector4 b)
```

### Parameters

**** (\[Vector4]\(/engine/6000.3/script-reference/unityengine/vector4)): The vector to subtract `b` from.**** (\[Vector4]\(/engine/6000.3/script-reference/unityengine/vector4)): The vector to subtract from `a`.

### Returns

| Type                                                              | Description |
| ----------------------------------------------------------------- | ----------- |
| [Vector4](/engine/6000.3/script-reference/unityengine/vector4.md) |             |

### Remarks

Subtracts each component of `b` from `a`.

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        // prints (-5.0,-3.0,-1.0,1.0)
        print(new Vector4(1, 2, 3, 4) - new Vector4(6, 5, 4, 3));
    }
}
```
