# tint

> A color value for the vertex.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public Color32 tint
```

### Remarks

This value is multiplied by any other color information of the [VisualElement](/engine/6000.3/script-reference/unityengine/uielements/visualelement.md) (e.g. texture). Use [Color.white](/engine/6000.3/script-reference/unityengine/color/white.md) to disable tinting on the vertex.
