# SkipDynamicAtlas

> The texture must not be included in the dynamic atlas.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
SkipDynamicAtlas = 1
```
