# TextElement.GlyphsEnumerable

> Enumerates all visible glyphs in the order they appear on screen.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public readonly struct TextElement.GlyphsEnumerable
```

## Fields

| Value                                                                                                 | Description                                 |
| ----------------------------------------------------------------------------------------------------- | ------------------------------------------- |
| [Count](/engine/6000.3/script-reference/unityengine/uielements/textelement/glyphsenumerable/count.md) | Total number of glyphs in this enumeration. |

## Methods

| Method                                                                                                                | Description                                                 |
| --------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------- |
| [GetEnumerator](/engine/6000.3/script-reference/unityengine/uielements/textelement/glyphsenumerable/getenumerator.md) | Returns an enumerator that iterates glyphs in visual order. |
