# pressedButtons

> Gets a bitmask that describes the buttons that are currently pressed.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public int pressedButtons { get; protected set; }
```

### Remarks

Pressing a mouse button sets a bit. Releasing the button clears the bit. The left mouse button sets/clears Bit 0. The right mouse button sets/clears Bit 1. The middle mouse button sets/clears Bit 2. Additional buttons set/clear other bits.
