# fillTexture

> Texture2D to use when filling paths using Painter2D.Fill.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public Texture2D fillTexture { get; set; }
```
