# MaterialDefinition(Material)

> Creates from a Material.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public MaterialDefinition(Material m)
```

### Parameters

**** (\[Material]\(/engine/6000.3/script-reference/unityengine/material)):&#x20;
