# Percent

> Interprets length as a percentage, with 100 representing 100%. The value is not constrained and can range from negative numbers to values greater than 100.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
Percent = 1
```
