# IsNone()

> Check if Length is None.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public bool IsNone()
```

### Returns

| Type                                                          | Description                             |
| ------------------------------------------------------------- | --------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | true if Length is None, false otherwise |
