# GetAxisRaw(string)

> Interface to Input.GetAxisRaw. Can be overridden to provide custom input instead of using the Input class.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

> **Warning:**
>
> **Deprecated.** EventSystem no longer supports input override for legacy input. Install Input System package for full input binding functionality.

```csharp
public virtual float GetAxisRaw(string axisName)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Axis name to check

### Returns

| Type                                                          | Description                                                                                       |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------- |
| [float](https://learn.microsoft.com/dotnet/api/system.single) | Returns the value of the virtual axis identified by axisName with no smoothing filtering applied. |
