# compositionCursorPos

> Interface to Input.compositionCursorPos. Can be overridden to provide custom input instead of using the Input class.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.3/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

> **Warning:**
>
> **Deprecated.** EventSystem no longer supports input override for legacy input. Install Input System package for full input binding functionality.

```csharp
public virtual Vector2 compositionCursorPos { get; set; }
```
